I used to be able to build complicated static shapes inside
the editor by using the shape void element tool.
I could place a block of etch and go to town voiding it
manually with other shapes. This of course required that I set the shape to
shape constraint to 0 so that the voided shape wouldn't grow by the constraint every
time the primary shape was voided.
I'm not sure in what release it happened but I can't seem to
be able to shape void element with a
zero constraint.
Any help / ideas?
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